000 01110nam a22003497a 4500
005 20230512222914.0
008 190423t xxu||||| |||| 00| 0 eng d
020 _a9781442279131
040 _cCSPC
082 0 _a021.2
_bT29g
100 _aTetangco, Elizabeth McMunn.
_eauthor.
245 0 0 _aGamification :
_ba practical guide for librarians/
_cElizabeth McMunn-Tetangco
260 _aMaryland:
_bRowman & Littlefield,
_c2012
300 _axv, 131 pages:
_c28 cm.
336 _2rdacontent
_atext
337 _2rdamedia
_aunmediated
338 _2rdacarrier
_avolume
500 _aIncludes index.
504 _aIncludes bibliography.
650 1 0 _aLibrary orientation.
650 1 0 _aGames
_vDesign and construction.
650 1 0 _aLibraries
_vMarketing.
650 1 0 _aLibraries
_vSocial aspects.
650 1 0 _aLibraries and community.
650 1 0 _aLibraries
_vActivity programs.
650 1 0 _aGamification.
650 1 0 _aPublic services (Libraries).
940 _aJames Sias
942 _cBOOK
_jCIR 021.2 T29g 2017
999 _c7796
_d7796