000 03588cam a2200361 i 4500
001 21416045
003 CSPC
005 20240909100717.0
008 200203s2020 vau b 001 0 eng
010 _a 2020932419
020 _a9781950496594
040 _aDLC
_beng
_erda
_cCSPC
_dDLC
_dCSPC
042 _apcc
050 0 0 _aLB1028.38
_b.G72 2020
082 0 0 _a371.3
_223/eng/20220906
_bG830i
100 1 _aGreene, Rance,
_eauthor.
245 1 0 _aInstructional story design :
_bdevelop stories that train /
_cRance Greene.
264 1 _aAlexandria, VA :
_bATD Press,
_c2020.
300 _ax, 314 pages ;
_c23 cm.
336 _atext
_btxt
_2rdacontent
337 _aunmediated
_bn
_2rdamedia
338 _avolume
_bnc
_2rdacarrier
504 _aIncludes bibliographical references and index.
505 0 _aIntroduction -- Storytelling at warp speed -- Part I: Discover -- Set the stage with stakeholders -- Your audience -- Analyze what you want the audience to do -- Part II: Design -- Develop the relatable characters -- Create action and conflict -- Build the story -- Part III: Deliver -- Produce and present with available tools -- Develop at a deeper level -- Train with stories -- Part IV: Overcome barriers -- Stories for every audience: case studies -- Win over stakeholders to storytelling -- Your future as a story designer -- Epilogue: you, the story designer.
520 _a"Once Upon a Time, Storytelling Met Instructional Design From children to adults, everybody likes a good story. Stories are memorable, actionable, and emotional. We are constantly making sense of the world by forming stories, and that makes them perfect for instructional design. Instructional Story Design is a practical guide to writing and developing stories for training. It takes what you already know about a story's power to connect with people and offers a clear methodology for the otherwise daunting process of creating a compelling story. Master story designer Rance Greene shares his powerful yet familiar process to discover, design, and deliver instructional stories. He presents the two essential elements that must be present to tell a story for training: relatable characters and strong conflict. These elements create a desire for resolution and grab learners' attention. This book offers advice for unearthing the root of the performance problem, creating action lists for learners, and convincing stakeholders about the effectiveness of stories. Case studies from household companies such as Pizza Hut, Southwest Airlines, and PepsiCo show story design in action. Job aids and resources include an audience profile questionnaire, character description worksheet, storyboard template, and tips for developing stories using graphics, audio, and video. With this book, you'll: Sharpen your analysis skills to discover potential training stories. Design relatable stories that concretely connect with learning objectives. Easily develop captivating stories with tools you already own. Plan your next steps to implement your instructional story"--
_cProvided by publisher.
650 0 _aInstructional systems
_xDesign
_vCase studies.
650 0 _aStorytelling
_vCase studies.
650 0 _aTraining
_vCase studies.
906 _a7
_bcbc
_corignew
_d2
_eepcn
_f20
_gy-gencatlg
942 _2ddc
_cBK
_h371.3
_iG830i
_kCIR
_m2020
_n0
_e23
999 _c28166
_d28166